Hits: 32750 Specifics on different DCC systems and hardware (remember: links to sub-pages at the bottom of this page) click to jump to the bottom Well, there are many things that are important in picking a system. Unfortunately, a lot of the decisions made by newcomers is based on the throttle appearance and size. A YouTube show focused on Pokémon, philosophy & science.Here, you can find comprehensive videos on Pokémon design, storytelling, science and worldbuilding, a. So rather than fight it, I'll put the sexy stuff first. From left to right, A dollar bill, Zimo, Massoth, LGB 55016, LGB 55015, and NCE ProCab. ![]() In choosing a DCC system you need to consider the entire system, how it works, how expandable it is, cost, compatibility, and yes, how much you like the throttle. Throttles: I'm over 50, and farsighted, so the larger the characters on the screen the better for me, because I don't wear glasses except for closeup stuff. I won't touch JMRI as it's a desktop Java application, and therefore guaranteed to crash all the time and eat up lots of resources doing nothing. Note: this is not about screen size, it's about how large the characters are on the screen. I've had terrific luck with Rocrail, using some extremely old hardware. You can have a big screen full of tiny letters and it's not for me. I also have been involved in the design of consumer electronics for a long time, and I have learned a lot about how to make a good system, the tradeoff between the number of buttons and the number and levels of menus. ![]() ![]() I've listed several manufacturers' equipment here, and my experiences with them. I always recommend NCE in terms of price/performance. The European systems are full of features, often unique to just their decoders, and have more complex displays.
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